Changes: v1.51 - January 25, 2007 All Ports: ---------- - Rejoice for finally having 224 lines and them being shown properly in all cases. [pagefault] - IRQ and timing fixes (fixes Chrono Trigger issues, Super Mario World, and others). [pagefault] - Fixed bug with certain commandline parameters permanently overwriting config file settings. [Nach] - Fixed bug with loading new ZMVs of a different version. [Nach] - Loading ZMV with ROM mismatch prints a message. [Nach] - Movie menu now has tabs and only shows proper options when available. [Deathlike, Nach, grinvader] - Slight improvement to the Custom Res functionality. [Deathlike, Nach] - Keep4_3Ratio option now only shows when necessary. [Deathlike] - PNG files now use extended height in extended height mode. [Nach] - Pausing, rewinding, and fast fowarding are disabled during movie dumping. [Nach, SamB] - You can now force a movie dump length shorter or longer than the actual ZMV length. [Nach, Deathlike] - Fixes for MEncoder check; added LAME check. [Nach] - Custom dumping with multiple passes implemented. [Nach] - Fixed some bad memory reads in command-line parser. Thanks grinvader. [Nach] - Now there's an option to switch to replay mode while recording movies when loading a state and vice versa. [Nach, Deathlike] - Fixed a bunch of bugs with certain save selection techniques not working right. [Deathlike] - Fixed gui font overwrite problem after fixing a cheat. The dots should be gone now. [Jonas Quinn] - You can now select the level of HQ filtering where applicable. [Deathlike] - Many tweaks made to reduce GUI mem usage on all ports. [Deathlike] - ZSNES now properly adheres to the command-line when Auto State Save/Load is used. [Deathlike] - Quick exit key now adheres to Auto State Save/Load. [Deathlike] - Inc/Dec Gamma toggles actually DO something. Gamma level is now definable in the config file. [Deathlike] - Fixed bugs with playing back ZMVs of 2+ players at once. [Nach] - Fix crash if you rewind farther than the game start in Kirby Super Star, Secret of Mana and some other games. [Jonas Quinn] - Fix crashing if using rewind in a movie before rewind slot is filled. Thanks BoltR. [Nach] - Readded the smoke effect. [Jonas Quinn] - Fixed the Winter Gold crash (but not the freeze). [Jonas Quinn] - Fixed crash in Super Demo World and possibly certain other large games. [Jonas Quinn] - Fixed loading many old ZSTs. [Jonas Quinn] - Fixed some bugs with movies which load from power on with SRAM. [Nach] - Fixed some issues with DSP-4 movies. [Nach] - Added ability to have game-specific input. Main input is now stored in zinput.cfg. [Nach, Deathlike] - Added option in Config->Options for Screenshot format. [Deathlike] - Fix crash on creation of ZMV if save path does not exist. Thanks Maximus. [Nach] - Logo support for AVI dumping. Set the logo file in zmovie.cfg; it can be gzip'd if you want. [Nach] - Pick state menu (default - F3) now has wraparound. Praise Pac-Man! [Deathlike] - Config file cleanup for more understandability. [Deathlike] - New Don't Save SRAM option. [Deathlike] - More GUI cleanup and tweaking, also reorganization. [Deathlike] - Removed the horrible-sounding Mono Surround Sound code. [Deathlike] - Source cleanup. [Deathlike, Phil^, Nach, grinvader] - Parsegen now allows one to define inside a PSR file to have it reject arrays from older config files. [Nach] - Our assembly syntax shortener now is case-insensitive with new case-insensitive string class. [Nach] - Archopt has updated flags, added GCC 4.2's -march=native support. [Nach] - Parsegen now has atoui() which should fix reading very large values. [Nach] - Ported more assembly to C. [Jonas Quinn] - Misc. bug fixes. [Deathlike, Jonas Quinn, SamB, Nach, grinvader] DOS Port: ---------- - Fixed snapshots key from attempting to take a PNG when it cannot. [Deathlike] - Removed old DOS debugger at last. [SamB] - Clock box option now does something in 8-bit modes. [Deathlike] Win Port: ---------- - Updated and improved NTSC filter. [Blargg, pagefault, Deathlike] - Added 1600x1200 S Full to Windows port for consistency. Fixed details of 1600x1200 S Win. [Deathlike] - Fixed crash with HQ4x in windowed mode with Hi-Res Mode 7 on. [Deathlike] SDL Port: ---------- - Fixed broken option on Mac OS X; load menu shouldn't crash anymore. Thanks phf. [Nach] - Made WIP launch message berate users for not using --enable-release if it was an official release. [Nach] - Added option to define configuration directory. [Aerdan] - Mac OS X config directory now defaults to Library/Application Support/ZSNES. [Nach] - Symlink support for matching ROM name to files. [Nach] - Updated and improved NTSC filter. [Blargg, pagefault, Deathlike] - More accurate NTSC ratio. [pagefault] - You can now use libao for sound, compile with --enable-libao, also see zsnes --help for a list of drivers to use. [Nach, Bisqwit, grinvader] - Unit testing done; off by one errors in audio sample output fixed. Thanks hakonrk and grinvader. [Nach] - Now supports ~ (home directory) in various places, most notably ROM loading. [Nach] - Fixed some filtering and video refreshing issues. [Deathlike] - Fixed Bilinear Filtering on startup. [Deathlike]