--------------------------------------------------------------------------- 1.) What's New --------------------------------------------------------------------------- v0.400 - Fixed a dual windowing bug in mode 7 in 65536 color mode - Re-added FPU Copy due to a demand - Implemented MMX Copy. Use -om to enable. Thanks to Angels Holocaust for this info! - Fixed a bug when writing to .bmp files - Added (buggy) SuperFX support (9.5MB memory required) Special thanks to the snes9x team for all the info and help! - Fixed up sprite windowing. Should hopefully be correct now - Added a commandline to show all file extensions through the GUI Use -sa to enable - Added Noise to the Sound DSP - Added a Fast Forward key. Use the Tilde Key (~) located at the top-left of your keyboard. - Added Sprite Priority Correction - Fixed a tile caching bug that caused some tile corruption - Fixed a 65816 bug in XCE on the x flag. Thanks to ]SiMKiN[ for this! - Implemented Interleaved format and a simple auto detection. In case autodetect fails, use -i. Thanks to feenix65 for this info! - Improved header detection. Should now work better with demos and games with weird filesizes - Added a new graphics engine in 256 color mode. It should be much faster in areas that don't use mode 7, but lacks a lot of features such as windowing, mosaic, and sprite priorities so it is disabled by default. It can be enabled by pressing 8 during gameplay. (~40-100% faster) - Optimised Mode 7 in 256 color mode - Implemented dual windowing to color window clipping - Fixed several color window clipping bugs - Added full resolution screenshot capture in 640x480x65536 mode To activate while in that mode, hold backspace and press F1 - Fixed several transparency bugs - Added NewGfx to zsnes.cfg which determines if the new graphics engine is enabled at start - Added CopyMethod to zsnes.cfg which can default the copy method as either fpu copy or mmx copy - Allowed systems with 5.5MB of RAM free to load 2mbit roms - Fixed sidewinder support when sound is set at a high sampling rate. Thanks to Marius Fodor for the source!